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About Commander: The Great War PC

Great War Commander (GWC) is a war game inspired by the popular Combat Commander series created by Chad Jensen. In the game, two players take turns playing "Destiny Cards" to mobilize military units on a map board. GWC adds many new and unique elements to its platform. The maps are deeper, providing a larger playing field that allows two battalion-sized forces to maneuver against each other.

Stand with the French at Verdun. The Germans attack Belgium and the Marne. Follow the Americans’ journey into and through Bellow Forest. GWC features sixteen historical scenarios, including an introductory scenario, three-player scenarios, and four tank scenarios for players unfamiliar with GWC. The game is highly replayable and deep thanks to the random scenario generator. Future installments are planned to expand GWC’s scope to include British, Russian, Austrian, and Turkish campaigns, as well as World War I battles in Africa.

Key Features:

  • Turn-Based Strategic Gameplay: Players control either the Central Powers or the Entente, making strategic decisions each turn in a classic hex-based map system.
  • Five-Scenario Campaign: The game includes five major scenarios that reflect different stages of WWI, from the opening moves in 1914 to the closing stages in 1918.
  • Technology Research Tree: Players can develop new technologies, simulating historical advancements like tanks, airpower, and chemical weapons.
  • Unit Variety & Historical Accuracy: The game features over 40 different unit types, including infantry, cavalry, aircraft, artillery, naval units, and armored vehicles, with attention to historical realism.
  • Diplomacy and Political Influence: Engage in diplomacy to influence neutral nations and shift alliances—strategic decisions here can shape the outcome of the war.

System Requirements:

  • OS: Windows XP/Vista/7/8/10
  • Processor: 1.8 GHz
  • Memory: 2 GB
  • Graphics card: 512 MB, DirectX 9 compatible
  • Required space: 2 GB
  • DirectX: 9.0c

 

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